jGLAM

beta

Press Play to hear it. Change something, press Play again.

Song

Track

Track 1

Sequencer 1–8 tracks on one timeline, rendered offline — not a DAW

Double tap (or double click) toggles a note on the current grid (1/16 unless you change it) — on a cell that already holds one, it takes that note off. On the grid, a single tap does nothing — unless Draw is on, where one tap writes a note and one tap on a note removes it, and a drag across empty grid paints a run of them with a mouse or a pen · drag a note to move it in pitch and time · drag a note's right edge to set its length · with a mouse or a pen: click a note to select it, Shift+click to add or remove one, drag across empty grid to select every note under the band, click empty grid to set the insert marker — a drag on a selected note then moves, lengthens or (in Velocity) re-gains the whole selection, and a middle-button drag pans · with a finger, drag empty space (or use the wheel anywhere) to pan the full C-1–C7 range · drag the bar ruler to loop a segment, or tap it — the region's nearer edge moves to the bar you tapped, so tapping outside grows it and tapping inside shrinks it. Loop on/off is the button up in the transport.

Amp drag the graph, or the knobs under it

Attack ms
Decay ms
Sustain
Release ms

Pitch a drop into the note

Drop st
Time ms
Curve

Noise with its own decay

Amount
Tone
Decay ms

LFO sweeps the table

Start
End
Rate beats
Mode

1

Filter

a corner in the spectrum, with a peak you can raise on it
Cutoff Hz
Reso
Type
Filter sweep the cutoff above, travelling in bars of the song
To Hz
Delay bars
Length bars
Sweep
2

Comb

a resonance tuned in hertz, so it is heard as a pitch
Freq Hz
Feedback
Mix
3

Flanger

a comb whose delay sweeps, in time with the bar
Sweep
Depth ms
Feedback
Mix
4

Distortion

the wave broken up — saturated, clipped or folded
Amount
Shape
Mix
5

Delay

repeats on a division of the bar, wrapping into the loop
Time
Feedback
Damping
Mix

Beside the chain

Duck

another track's notes dip this one
Source
Depth
Recover ms

Spectrum frame × harmonic, 60 dB, inferno

Mode
Pitch Hz
Start
End
Duration s